Pacing: when to speed up and when to slow down
Pacing is invisible when it's working. You only notice it when something feels wrong — the story dragging, or rushing past moments that should have weight.…
Fantasy writer exploring the edges of storytelling
Pacing is invisible when it's working. You only notice it when something feels wrong — the story dragging, or rushing past moments that should have weight.…
Every writing book talks about what your character wants. Fewer talk about why that want matters — or what's really driving it underneath. The…
You've spent weeks on your world. The history, the politics, the trade routes, the calendar system, the seventeen noble houses and their complicated feuds. You…
If you come to screenwriting from prose — novels, short stories — you'll need to unlearn almost everything. The skills that make you a good novelist can…
Most people who start writing don't finish. It's not a lack of talent. It's not a lack of ideas. It's the sheer difficulty of pushing through when the initial…
The ending is the last thing readers experience. It colours everything that came before. A great ending elevates the whole book. A weak one can ruin it. So why…
A great opening line is a promise. It sets the tone, raises a question, creates a voice. It makes you need to read the next sentence. Here are some SFF openers…
Keeping the villain theme going, I find that the antagonist is often the weakest link in SFF stories. Writers lavish attention on their protagonist, craft…
One of the hardest lessons for science fiction and fantasy writers is learning to trust the reader. You've invented this incredible world. You understand its…
I spent most of my writing life in screenwriting before transitioning to novels. I assumed the skills would transfer smoothly. They did not. The most important…